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Global E-Sports Market 2020 to 2024
In recent years, global e-sports and gaming have burst into the mainstream which has been transforming from a vibrant niche to a central form of entertainment around the world, and ticket sales are transitioning from the arena to the internet.
Market Size and Growth
In 2019, the global e-sports market was valued at $957.5 million and is expected to increase and reach $1,617.7 million. During the forecasted period 2020-2024, the global e-sports market will be growing at a CAGR of 11.06%.
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Regional Insights
In 2019, North America had the largest market share of around 40% out of the total global e-sports market, followed by Europe at 35%, and Asia-Pacific at 15%.
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Top Players
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Data Sources: Statista, MarketsAndMarkets, GrandViewResearch.
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